前端Lua
全部技术档案
前端Lua
SL:CloseMyPlayerPageUI触发的关闭回调怎么写?
前端Lua
SL:CloseMyPlayerPageUI会触发关闭回调吗?
前端Lua
关闭了技能页面怎么触发关闭页面回调
前端Lua
SL:CloseMyPlayerPageUI怎么用这个接口关闭技能页面
前端Lua
SL:CloseMyPlayerPageUI该接口怎么使用
TXT语法专家
SL:CloseMyPlayerPageUI这个接口怎么使用?
后端Lua
local npc = {} function npc:main(actor, p2, p3) if p2 == 1 then mapmove(actor, "zzz163", 112, 108, 1) end if p2 == 2 then setontimer(actor, 5, 1) p("aaaaaa") end if p2 == 3 then p("cccc")
后端Lua
local npc = {} function npc:main(actor, p2, p3) if p2 == 1 then mapmove(actor, "zzz163", 112, 108, 1) end if p2 == 2 then setontimer(actor, 5, 1) p("aaaaaa") end if p2 == 3 then p("cccc")
后端Lua
[2026/7/14 13:46:46] Print:===== 收到前端消息 ===== [2026/7/14 13:46:46] Print:消息ID: 2027 [2026/7/14 13:46:46] Print:参数1: 27 [2026/7/14 13:46:46] Print:参数2: 2 [2026/7/14 13:46:46] Print:参数3: 0 [2026/7/14 13:46:46] Print:字符串: 跨服使者 [2026/7/14 13:46:46] Print
后端Lua
local npc = {} function npc:main(actor, p2, p3) if p2 == 1 then mapmove(actor, "zzz163", 112, 108, 1) end if p2 == 2 then setontimer(actor, 10, 1) p("aaaaaa") end if p2 == 3 then if hastimer
后端Lua
local npc = {} function npc:main(actor, p2, p3) if p2 == 1 then mapmove(actor, "zzz163", 112, 108, 1) end if p2 == 2 then setontimer(actor, 10, 1) p("aaaaaa") end if p2 == 3 then if hastimer
后端Lua
local npc = {} function npc:main(actor, p2, p3) if p2 == 1 then mapmove(actor, "zzz163", 112, 108, 1) end if p2 == 2 then setontimer(actor, 10, 0.5) p("aaaaaa") end if p2 == 3 then if hastim
后端Lua
杀怪什么触发
TXT语法专家