前端Lua
全部技术档案
前端Lua
如果data[self.select][i]是1就是false 不是1就是true
后端Lua
if not next(data) then return end
热血江湖Lua
我服务端是TXT,使用GUILayout实现部分前端效果可行吗,其中涉及一些变量的传递
热血江湖Lua
服务器端如何定义并设置了G2变量
热血江湖Lua
MainRightTop = {} local IconData = { { { notes = "在线充值按钮", path = "res/custom/top/11.png" }, { notes = "狂暴之力按钮", path = "res/custom/top/12.png" }, }, { { notes = "每日礼包按钮", path = "res/custom/top/21.png" } }, { } } --判断图标放入 function M
前端Lua
MainRightTop = {} local IconData = { { { notes = "在线充值按钮", path = "res/custom/top/11.png" }, { notes = "狂暴之力按钮", path = "res/custom/top/12.png" }, }, { { notes = "每日礼包按钮", path = "res/custom/top/21.png" } }, { } } --判断图标放入 function M
TXT语法专家
<$NPCINPUT(1)>这个输入框 常量对吗
后端Lua
function ZhongJiTuJian:Button_quanbu(actor, k) local var = self.varData[k] for key, value in pairs(var) do if value ~= 1 then local itemIdx = _cfg[k].idx[key] local name = GMLib:getItemStdInfo(itemIdx,1)
TXT语法专家
可以给我写个示例吗
前端Lua
local IconData = { { { notes = "在线充值按钮", path = "res/custom/top/11.png" }, { notes = "狂暴之力按钮", path = "res/custom/top/12.png" }, }, { { notes = "每日礼包按钮", path = "res/custom/top/21.png" } }, { } } --判断图标放入 function MainRightTop.judgeIc
前端Lua
写一个物品拆分功能
前端Lua
LUA ERROR: [string "scripts/GUI/SLFunctions.lua"]:0: attempt to index a nil value [LUA-print] [20:45:11-925] stack traceback: [string "scripts/main.lua"]: in function '__index' [string "scripts/GUI/SLFunctions.lua"]: in function 'Req
TXT语法专家
这样也不对啊
前端Lua