STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
后端Lua

获取身上1号位置装备名称

TXT语法专家

#if #act CLEARDELAYGOTO DelayCall 100 @安全复活 [@安全复活倒计时] #if #say <Img|x=362.0|y=229.0|esc=0|bg=1|hideMain=1|move=0|reset=1|img=public/1900000600.png> <Text|x=510.0|y=253.0|outlinecolor=0|size=16|color=251|outline=2|text=你被【<$CURRRTARGETNAME>】杀死了!> <CO

后端Lua

[2026-02-24 10:46:46:215] LuaNPC:系统控制 ID:999999999 执行 time_fen player:系统控制 耗时:125; NpcThreadId: 5264, CurPlayThreadId: 5264 [2026-02-24 10:46:58:993] LuaNPC:郎郁闷的莫妮卡 ID:999999999 执行 login player:郎郁闷的莫妮卡 耗时:250; NpcThreadId: 5264, CurPlayThreadId: 526

后端Lua

获取身上装备名称

前端Lua

SL:print("打开洗练界面") local refined = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} local function networkCB(msgID, p1 ,p2 ,p3 ,msgData)

前端Lua

SL:print("打开洗练界面") local refined = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} local function networkCB(msgID, p1 ,p2 ,p3 ,msgData)

前端Lua

GUI:ItemShow_updateItem(refined.ui.EquipShow_1, refined.eqInfo[12].pos or 0)可以用物品框的更新去作用在装备框的更新上吗

前端Lua

SL:print("打开洗练界面") local refined = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} local function networkCB(msgID, p1 ,p2 ,p3 ,msgData)

前端Lua

设定的装备框更新装备位置

前端Lua

装备框对象怎么获取

热血江湖Lua

有装备对象 和装备的唯一ID 怎么获取的他穿戴在那个位置 后端

热血江湖Lua

后端装备回去装备穿戴的装备位

TXT语法专家

降低耗时的方法

TXT语法专家

NOMANNOMON跟不刷怪耗时有区别吗

TXT语法专家

NOMANNOMON跟不刷怪有区别吗