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TXT语法专家

[@开始合成] #IF CheckBoxItemCount 0 木剑 1 CheckBoxItemCount 1 木剑 1 CheckBoxItemCount 2 木剑 1 CHECKGAMEGOLD > 9 #ACT GAMEGOLD - 10 DelBoxItem 0 DelBoxItem 1 DelBoxItem 2 GIVE 斩马刀 1 SENDMSG 6 恭喜你合成了斩马刀! #ELSEACT SENDMSG 6 合成失败:需要三把木剑和至少10元宝! 为啥什么材料都能合成斩马刀,你给

TXT语法专家

关闭拍卖行竞拍系统在哪

TXT语法专家

关闭竞拍选项在哪

前端Lua

根据物品名称获取物品idx

前端Lua

setScale9Enabled 同样接口的是

前端Lua

--自定义属性 function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Cust

前端Lua

添加进去后报错 LUA ERROR: ASSERT FAILED ON LUA EXECUTE: child already added. It can't be added again

前端Lua

function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Custom_list"

前端Lua

local lineSize = GUI:getContentSize(linePanel) listSize.height = listSize.height + lineSize.height + (_setVspace or 0) listSize.width = math.max(listSize.width, lineSize.width) 什么意思

前端Lua

for p, d in pairs(data.abil or {}) do local isShowAttr = true if d.i == 0 and d.t == "[项链BUFF]:" then buff1 = true elseif d.i == 3 and d.t == '[鉴定属性]:' then buff2 = true end if (n

前端Lua

function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Custom_list"

前端Lua

[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: ASSERT FAILED ON LUA EXECUTE: child already added. It can't be added again [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function <[string "scripts

前端Lua

function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Custom_list"

前端Lua

function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Custom_list"

前端Lua

function ItemTips.GetCustomShow(parent, data, isPetItem) if not data or next(data) == nil then return nil end if not parent then return end local str = "" local list = GUI:ListView_Create(parent, "Custom_list"