STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
后端Lua

for i = 1, 5 do local biaoji = false local t = DATA.teshuhecheng[i] -- 检查该分类下是否有可合成的物品 for _, v in ipairs(t) do if getbagitemcount(play,v.item[1][1]) >= v.item[1][2] and getbindmoney(play,v.item[2][1]) >= v

后端Lua

local npc = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} npc.Attribute = { attName = { [1] = "血量", [3] = "攻击下限", [4] = "

后端Lua

include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[

后端Lua

include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[

后端Lua

include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[

TXT语法专家

运行库在哪

TXT语法专家

运行库是什么

前端Lua

ctrl+F10 调整的ui存在哪个文件夹中了?

TXT语法专家

<$CURRMONPARAM(XX)>

TXT语法专家

是否是boss boIsBoss

TXT语法专家

"怪物类型 (1=普通怪物 2=精英 3=BOSS) 用于客户端左上角任务栏-怪物列表 进入视野优先显示怪物在列表中"

TXT语法专家

如何判断怪物是boss还是小怪

TXT语法专家

热血传奇的PK增伤和增加攻击伤害属性的区别

TXT语法专家

PK增伤

TXT语法专家

开启的客户端上限怎么改