后端Lua
全部技术档案
后端Lua
local npc = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} npc.Attribute = { attName = { [1] = "血量", [3] = "攻击下限", [4] = "
后端Lua
include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[
后端Lua
include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[
后端Lua
include("QuestDiary/4全局数据/1数据配置.lua") function main(play,p1,p2) local p1 = tonumber(p1) or 1 local p2 = tonumber(p2) or 1 -- 任务12 local task_id = getplaydef(play,"U40") local wancheng = getplaydef(play,"U42") local sc = [[
TXT语法专家
运行库在哪
TXT语法专家
运行库是什么
前端Lua
ctrl+F10 调整的ui存在哪个文件夹中了?
TXT语法专家
<$CURRMONPARAM(XX)>
TXT语法专家
是否是boss boIsBoss
TXT语法专家
"怪物类型 (1=普通怪物 2=精英 3=BOSS) 用于客户端左上角任务栏-怪物列表 进入视野优先显示怪物在列表中"
TXT语法专家
如何判断怪物是boss还是小怪
TXT语法专家
热血传奇的PK增伤和增加攻击伤害属性的区别
TXT语法专家
PK增伤
TXT语法专家