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前端Lua

local rotate_view = GUI:RotateView_Create(npc.ui.bg, "rotate_view", 370, 265, 400, 400, 9999999, { [1] = {scale = 0.6, img = "res/player_show/player_show_0/001400.png"}, [2] = {scale = 1.4, img = "res/player_show/player_show_0/004486.

TXT语法专家

USEBONUSPOINT 8 = 10 如果人物死亡会降低准确吗

TXT语法专家

USEBONUSPOINT 8 = 10 这样写是什么意思

前端Lua

MainTarget = {} MainTarget.jobIconPath = { "res/private/main/Target/1900012533.png", "res/private/main/Target/1900012534.png", "res/private/main/Target/1900012535.png" } MainTarget.heroJobIconPath = { "res/private/main/Target/1900012

前端Lua

获取当前地图npc

TXT语法专家

我想让人物永久增加10点准确 怎么实现

前端Lua

图片点击给高亮效果

TXT语法专家

人物死亡复活,BUFF还会在吗

前端Lua

lua特效怎么给点击效果

前端Lua

local baodian = {} function baodian.main(param1, param2, param3, param4) lib:Require(param1, function(state) if state then if param1 then baodian.parent = lib:openwin(param1, nil, true, param4) or {}

前端Lua

for i = 1, 2 do local button = ui["Button_" .. i] if button and not GUI:Win_IsNull(button) then -- 当前选中的按钮,设置为发光图片 local glowPath = "" if i == 1 then glowPath = "res/

前端Lua

[LUA-print] LUA ERROR: [string "GUILayout/GUIFunction.lua"]:1764: attempt to call field 'GetChatWidth' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function 'GetChatWidth' [string "GUILayout/GUIFuncti

前端Lua

SL:OpenMyPlayerUI(data)怎么用

前端Lua

派发事件是什么意思

前端Lua

local function pressedCB() SL:Print("Presss!!!!!!!!!!!!!!") end local function releaseCB() SL:Print("release!!!!!!!!!!!!!!") end GUI:addKeyboardEvent("KEY_F10", pressedCB, releaseCB) 为什么打不开装备栏