后端Lua
全部技术档案
后端Lua
local npc = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} npc.Attribute = { attName = { [1] = "血量", [3] = "攻击下限", [4] = "
前端Lua
local ui, root = GUI:npcUI("shijieditu") -- 获取当前转生等级 local reLevel = SL:GetMetaValue("RELEVEL") or 0 -- 判断转生等级是否≥5 if reLevel >= 5 then -- 显示Button_1 if GUI:Win_IsNotNull(ui.Button_1) then GUI:setVisible(ui.Button_1, true) G
前端Lua
local ui, root =GUI:npcUI("shijieditu") if GUI:Win_IsNotNull(ui.Button_1) then GUI:addOnClickEvent(ui.Button_1, function() SL:print("点击了第1个按钮") GUI:delayTouchEnabled(ui.Button_1, 0.2) SL:SendLuaNetMsg(5800
TXT语法专家
称号发生改变的触发
后端Lua
local npc = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} npc.Attribute = { attName = { [1] = "血量", [3] = "攻击下限", [4] = "
后端Lua
local npc = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} npc.Attribute = { attName = { [1] = "血量", [3] = "攻击下限", [4] = "
TXT语法专家
#if #ACT addnumber 2000000 403435 sendmsg 6 <$LUARESULT> 为什么报错
TXT语法专家
详细一点
TXT语法专家
给我一个案例
TXT语法专家
假人怎么
后端Lua
邀请码,存到全局,并且保存
后端Lua
-- 金条 function stdmodefunc103(play,item) if getbagitemcount(play,"金条") >= 1 then changemoney(play,1,"+",1000000,"使用金条",true) return item else sendmsg(play, 1, '{"Msg":"<font color=\'#ff0000\'>背包物品数量不足!!</font>","Type":
后端Lua
[2026/3/16 16:28:37] Print:执行洗练操作,13,装备洗练,2013,0 [2026/3/16 16:28:37] Print:====== 开始洗练 ====== [2026/3/16 16:28:37] Print:玩家ID: 10000000001771943785000353664, 装备位置: 0, 装备唯一ID: 4904400 [2026/3/16 16:28:37] Print:进入refined时数据状态: [2026/3/16 16:28:37] Pr
后端Lua