前端Lua
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后端Lua
function car:setcolor(color) self.color = color return self end 这段话什么意思 返回的值是什么
前端Lua
如果我是多个账号id呢
后端Lua
local che = {brand = '大众',price = 200000} local mycar = {} setmetatable(mycar,{__index = che}) function newcar() local car = { brand = brand, price = price, color = color } setmetatable(car,{__index = mycar})
前端Lua
我想要等级达到55级或者拥有账号id就可以点开 怎么做
前端Lua
function Rank.main(type) if SL:GetMetaValue("LEVEL") < 55 then SL:ShowSystemTips("需要等级:55级") return end
后端Lua
local che = {brand = '大众',price = 200000} local mycar = {} setmetatable(mycar,{__index = che}) function newcar() local car = { brand = mycar.brand, price = mycar.price, color = mycar.color } setmetatable(car,{__index = mycar}) function car:setcolor(c
前端Lua
local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { [1] = { ["id"] = 100004, ["reward"] = { [1] = { [1] = 321, [2] = 5, }, }, ["showR
后端Lua
local che = {brand = '大众',price = 200000} local mycar = {} setmetatable(mycar,{__index = che}) function newcar() local car = { brand = mycar.brand, price = mycar.price, color = mycar.color } setmetatable(car,{__i
后端Lua
local che = {brand = '大众',price = 200000} local mycar = {} setmetatable(mycar,{__index = che}) function newcar(color) local car = { brand = brand, price = price, color = color or '白色' } function car:setcolor
后端Lua
local che = {brand = '大众',price = 200000} local mycar = {} setmetatable(mycar,{__index = che}) function newcar(brand,price,color) local car = { brand = brand, price = price, color = color or '白色' } function
前端Lua
function zhuanpanOBJ:main(p2, p3, data) SL:print("p1, p2, p3", p2, p3, data) self.Data = data and SL:JsonDecode(data) or nil -- 先验证data是否有效 if data and type(data) == "string" then local decodedData = SL:JsonDecode(data)
前端Lua
[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: [string "new/GUI.lua"]:9: attempt to call method 'loadExport' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function 'loadExport'
前端Lua
[LUA-print] [GUI WARNING] GUI:Win_Create, Win exist, close it win
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