前端Lua
前端Lua
前端Lua
function ItemTips.ParseExAddAttr(attr, needAttrList) if not attr or string.len(attr) == "" then return end local attrAlignment = SL:GetMetaValue("WINPLAYMODE") and tonumber(SL:GetMetaValue("GAME_DATA", "pc_tips_attr_alignment
前端Lua
function ItemTips.ParseExAddAttr(attr, needAttrList) if not attr or string.len(attr) == "" then return end local attrAlignment = SL:GetMetaValue("WINPLAYMODE") and tonumber(SL:GetMetaValue("GAME_DATA", "pc_tips_attr_alignment
前端Lua
[LUA-print] dump from: [string "GUILayout/ItemTips.lua"]:894: in function 'ParseExAddAttr' [LUA-print] - "<var>" = { [LUA-print] - 1 = { [LUA-print] - "id" = 1 [LUA-print] - "name" = "生 命 值:" [LUA-print] - "sort" = 11
前端Lua
30003是什么
前端Lua
为什么是30004
前端Lua
[LUA-print] - "<var>" = { [LUA-print] - 1 = { [LUA-print] - "id" = 30004 [LUA-print] - "name" = "攻 击:" [LUA-print] - "sort" = 3 [LUA-print] - "value" = "0-5" [LUA-print] - } [LUA-print] - 2 = { [LUA-p
前端Lua
把官方的itemtips.lua 放进dev的GUILayout里面 装备tips都不显示了 为什么
前端Lua
local win = GUI:Win_Create("Win_1", 0, 0, 1136, 640) GUI:LoadExport(win, NPCpath_name) local ui = GUI:ui_delegate(win) GUI:setAnchorPoint(ui.Node_1, 0.5, 0) 为什么不生效 使用的是gui工具
前端Lua
local win = GUI:Win_Create("Win_1", 0, 0, 1136, 640) GUI:LoadExport(win, NPCpath_name) local ui = GUI:ui_delegate(win) 使用锚点的方法居中
前端Lua
使用锚点 方法做到自适应
前端Lua
怎么跟随分辨率调整 页面在中间
前端Lua
用这个指令setAnchorPoint
前端Lua
RegisterNetMsg 这个命令都有哪些作用? 请帮我举例
前端Lua