STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
前端Lua

for i = 23, 44 do local imgName = "Image_" .. i local imgWidget = ui[imgName] if imgWidget then -- 目标等级 = i - 22 (因为 Image_23 对应等级1) local targetLevel = i - 22 if var >= targetLevel then

前端Lua

for i = 23, 44 do local imgName = "Image_" .. i local imgWidget = ui[imgName] if imgWidget then -- 目标等级 = i - 22 (因为 Image_23 对应等级1) local targetLevel = i - 22 if var >= targetLevel then

前端Lua

local function zhuanpan(msgID, msgData) local screenWidth = SL:GetMetaValue("SCREEN_WIDTH", 0) local screenHeight = SL:GetMetaValue("SCREEN_HEIGHT", 0) local parent = GUI:Win_Create("zhuanpan", 0, 0, 0, 0, false, false, true, false,

前端Lua

local function zhuanpan(msgID, msgData) local screenWidth = SL:GetMetaValue("SCREEN_WIDTH", 0) local screenHeight = SL:GetMetaValue("SCREEN_HEIGHT", 0) local parent = GUI:Win_Create("zhuanpan", 0, 0, 0, 0, false, false, true, false,

前端Lua

转盘的原理

前端Lua

SOCIAL_IS_BLICKLIST_BY_UID was deprecated please use SOCIAL_IS_BLACKLIST_BY_UID instead.

前端Lua

function TeJieShiZhe:initUI(data) local ui = self.ui self.select = 1 for i = 1, 6 do -- 正确获取按钮对象 local btnName = "Button_"..i local button = GUI:getChildByName(ui.Img_BG, btnName) -- 或者根据你的UI结构调整 print(but

前端Lua

function TeJieShiZhe:initUI(data) local ui = self.ui self.select = 1 for i = 1 , 6 do UILib:addOnClickEvent("ui.Button_"..i, function() self.select = i self:updateUI(data) print(self.select)

前端Lua

local fourthAnim = GUI:Frames_Create( parent, "FourthFrames", screenWidth/2, screenHeight/2,

前端Lua

A-print] [16:33:48-447] [GUI LOG] GUI:Win_Open login/LoginAccount [LUA-print] [16:33:48-518] [GUI LOG] GUI:Win_Open,2 load cost(milliseconds) login/LoginAccount 70.999999999998 true Inner height <= scrollview height, it will be force sized! [LUA-pri

前端Lua

local disan = GUI:Frames_Create( parent, "threeFrames", screenWidth/2, screenHeight/2, "res/yuding/donghua/d/d", ".png", 1, 25, {speed = 50, c

前端Lua

local function zhuanpan(msgID, msgData) local screenWidth = SL:GetMetaValue("SCREEN_WIDTH", 0) local screenHeight = SL:GetMetaValue("SCREEN_HEIGHT", 0) local parent = GUI:Win_Create("zhuanpan", 0, 0, 0, 0, false, false, true, false,

前端Lua

local disan = GUI:Frames_Create( parent, "threeFrames", screenWidth/2, screenHeight/2, "res/yuding/donghua/d/d", ".png", 1, 25, {speed = 50, c

前端Lua

local function zhuanpan(msgID, msgData) local screenWidth = SL:GetMetaValue("SCREEN_WIDTH", 0) local screenHeight = SL:GetMetaValue("SCREEN_HEIGHT", 0) local parent = GUI:Win_Create("zhuanpan", 0, 0, 0, 0, false, false, true, false,

前端Lua

local function zhuanpan(msgID, msgData) local screenWidth = SL:GetMetaValue("SCREEN_WIDTH", 0) local screenHeight = SL:GetMetaValue("SCREEN_HEIGHT", 0) local parent = GUI:Win_Create("zhuanpan", 0, 0, 0, 0, false, false, true, false,