前端Lua
前端Lua
前端Lua
local nameTextWidth = GUI:getContentSize(r_name).width local bgWidth = maxWidth + 30 local centerX = (bgWidth - nameTextWidth) / 2 GUI:setPositionX(r_name, centerX) 为什么这么写
前端Lua
[LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function <[string "scripts/main.lua"]:12> [C]: in function 'Require' [string "GUILayout/GUIUtil.lua"]:54: in function 'pressedCB' [string "scripts/logic/U
前端Lua
local nameStr = string.format("<font color='%s' size='%s'>%s</font>", SL:GetHexColorByStyleId(color), 18, name) local r_name = GUI:RichText_Create(contentPanel, "r_name", 0, 0, nameStr, richWidth, _TextSize, SL:GetHexColorByStyleId(color), vspac
前端Lua
装备名称可以更换字体吗?
前端Lua
艺术字体是什么意思
前端Lua
获取对象的尺寸
前端Lua
ItemTips.PushItem(contentPanel, ItemTips.CreateIntervalPanel(contentPanel, _DefaultSpace, true))
前端Lua
pushDescItem(topDescs, 1)
前端Lua
ItemTips.PushItem(contentPanel, ItemTips.CreateIntervalPanel(contentPanel, _DefaultSpace / 2))
前端Lua
local function removeLastLine() if not ItemTips.contentPanel then return end local panelSize = GUI:getContentSize(ItemTips.contentPanel) local lastItem = GUI:getChildByTag(ItemTips.contentPanel, ItemTips.itemCount) if last
前端Lua
function ItemTips.CreateEquipPanel(data, itemData, isWear, panelInsertIndex) if not data or not itemData then return end if SL:GetMetaValue("WINPLAYMODE") then isWear = false end ResetDescParam() ItemTips.itemCount = 0 if not ItemTips._PList then I
前端Lua
function ItemTips.CreateEquipPanel(data, itemData, isWear, panelInsertIndex) if not data or not itemData then return end if SL:GetMetaValue("WINPLAYMODE") then isWear = false end ResetDescParam() ItemTips.itemCount = 0 if not ItemTips._PList then
前端Lua
function ItemTips.CreateEquipPanel(data, itemData, isWear, panelInsertIndex) if not data or not itemData then return end if SL:GetMetaValue("WINPLAYMODE") then isWear = false end ResetDescParam() ItemTips.item
前端Lua