前端Lua
全部技术档案
TXT语法专家
检测对方等级
TXT语法专家
用txt写一个巡航脚本
前端Lua
local moshen = {} function moshen.main(param1, param2, param3, param4) lib:Require(param1, function(state) if state then if param1 then moshen.parent = lib:openwin(param1, nil, true, param4) or {}
TXT语法专家
你好
TXT语法专家
对比对方玩家和自己的等级之差
前端Lua
SL:print("打开洗练界面") local refined = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} refined.currentAttributes = { {type = 0, name = "无属性",
前端Lua
local moshen = {} function moshen.main(param1, param2, param3, param4) lib:Require(param1, function(state) if state then if param1 then moshen.parent = lib:openwin(param1, nil, true, param4) or {}
前端Lua
SL:print("打开洗练界面") local refined = {} EquipPos = {[0] = "衣服",[1] = "武器",[2] = "勋章",[3] = "头盔",[4] = "项链",[5] = "手镯(右)" , [6] = "手镯(左)",[7] = "戒指(右)",[8] = "戒指(左)",[10] = "腰带",[11] = "靴子"} refined.currentAttributes = { {type = 0, name = "无属性",
前端Lua
if refined.eqInfo[12] then local buttonName = "but_"..p3 if refined.eqInfo[12].hasEquip == false then if refined.ui[buttonName] then GUI:Image_Create(refined.ui[buttonName], "highBright", 0, 0, "res/public
前端Lua
function refined:refreshWin(p3, msgData) refined.eqInfo = SL:JsonDecode(msgData) for k, v in pairs(refined.eqInfo) do Sl:print(k) if k <= 11 then local buttonName = "but_"..v.pos i
前端Lua
function refined:refreshWin(p3, msgData) refined.eqInfo = SL:JsonDecode(msgData) for k, v in pairs(refined.eqInfo) do Sl:print(k) if k <= 11 then local buttonName = "but_"..v.pos i
后端Lua
local equipInfo = {} local num = 0 for k, v in ipairs(EquipPos) do num = num + 1 local Equip_k = linkbodyitem(actor, k) if Equip_k then local eqName = getiteminfo(actor, Equip_k, 7) local eq
TXT语法专家
这样写能满足吗? #if large G150 0 #act lua_gethoucache #elseact break #if equal <$LUARESULT> 10 #act CONFERTITLE 精品先天气运 CONFERTITLE 完美先天气运 Sendmsg 9 <font color='#28FF28'> 恭喜!您已集齐10种后天大道气运,激活【完美后天气运】!</font> break #if large <$LUARESULT> 4 #act CONFERTITLE
TXT语法专家