后端Lua
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后端Lua
本服传跨服使用案例
后端Lua
self.seled = self.seled + 1 or 1 local varData = GMLib:getObjInt(actor, VarCfg.player.nPlayerTask) if varData == 16 and self.seled == 3 then Task:OnCompleteTask(actor, varData) end
前端Lua
GUI:EquipShow_Create(ui.panel_equipshow, "equipShow", -30, -36, where, true, { look = true, showModelEffect = false }) 183行是这个
前端Lua
[string "scripts/GUI/GUI.lua"]: in function 'EquipShow_Create' [string "GUILayout/custom/module/ZhuangBeiQiangHua.lua"]:183: in function 'selectTo' [string "GUILayout/custom/module/ZhuangBeiQiangHua.lua"]:124: in function <[string "GU
TXT语法专家
#ELSESAY 这个命令没用把
前端Lua
GUI:addOnClickEvent(npc.ui.Button_1, function() GUI:Timeline_MoveTo(npc.ui.Effect_1, {x = 359, y = 189}, 0.3, function() end) -- 第一个特效移动动画 GUI:Timeline_MoveTo(npc.ui.Effect_2, {x = 35, y = 189}, 0.3, function() end) --
TXT语法专家
[脚本错误] 脚本命令:EXTRACTSTRING NPC名称:月星棠 地图:3(308:324) 参数1:★ 参数2: 参数3:0 参数4:0 参数5:<Img::1200:0> 参数6: 参数7: 参数8: 参数9: 参数10:
TXT语法专家
SetItemState boxitem1 1 SetItemState boxitem1 0 1 SetItemState boxitem1 1 1 SetItemState boxitem1 2 0 SetItemState boxitem1 3 0 SetItemState boxitem1 4 1 SetItemState boxitem1 5 1
TXT语法专家
写一个幸运有概率出发最高伤害,幸运8概率50%,幸运7概率40%幸运6概率35%幸运5概率30%幸运4概率25%幸运3概率20%幸运2概率15%幸运1概率10%
前端Lua
for i = 1, 3 do local "pos_"..i = GUI:getPosition("npc.ui.Effect_"..i) end
前端Lua
获取控件位置
前端Lua
控件淡化或者虚化
前端Lua
[LUA-print] [22:10:44-835] [GUI LOG] OnLuaMessage 506 0 0 0 ["LeiJiChongZhi","resopnseData",[{"lqCount":0,"count":0,"isOver":0},{"lqCount":0,"count":0,"isOver":0},{"lqCount":0,"count":0,"isOver":0},{"lqCount":0,"count":0,"isOver":0},{"lqCount":0,"cou
前端Lua