STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
后端Lua

genmonex这个命令返回的列表是怪物对象吗

后端Lua

地图定时器是只服务于玩家个人还是相当于一个全局定时器

后端Lua

function stdmodefunc170(actor, makeIndex, itemIdx, nOverLap) local itemTbl = { [1] = {itemName = "地灵猪守正王人型BOSS令牌", idx = 10030, monName = "稻草人"}, [2] = {itemName = "地灵猪守正王兽型BOSS令牌", idx = 10031, monName = "尸王"}, [3] = {ite

后端Lua

个人定时器可以带参数吗

后端Lua

setenvirontimer是像个人定时器一样服务于个人的还是相当于一个全局定时器

后端Lua

getiteminfo

后端Lua

function stdmodefunc170(actor, makeIndex, itemIdx, nOverLap) local itemTbl = { [1] = {itemName = "地灵猪守正王人型BOSS令牌", idx = 10030, monName = "稻草人"}, [2] = {itemName = "地灵猪守正王兽型BOSS令牌", idx = 10031, monName = "尸王"}, [3] = {ite

后端Lua

function stdmodefunc170(actor, makeIndex, itemIdx, nOverLap) local itemTbl = { [1] = {itemName = "地灵猪守正王人型BOSS令牌", idx = 10030, monName = "稻草人"}, [2] = {itemName = "地灵猪守正王兽型BOSS令牌", idx = 10031, monName = "尸王"}, [3] = {ite

后端Lua

function stdmodefunc170(actor, makeIndex, itemIdx, nOverLap) p(actor, makeIndex, itemIdx, nOverLap) local itemTbl = { [1] = {itemName = "地灵猪守正王人型BOSS令牌", idx = 10030, monName = "稻草人"}, [2] = {itemName = "地灵猪守正王兽型BOSS令牌", idx =

TXT语法专家

026/6/12 18:06:33] 脚本错误1: TRUE 第:295 行: D:\Microsoft Edge\996Hub\项目\地图练习txt\引擎\Mir200\Envir\Market_Def\比奇城/边界乡村/铁匠铺-0.txt [2026/6/12 18:06:33] 脚本错误1: TRUE 第:333 行: D:\Microsoft Edge\996Hub\项目\地图练习txt\引擎\Mir200\Envir\Market_Def\比奇城/边界乡村/铁匠铺-0.txt [202

后端Lua

stack traceback: , address 0x0. , address 0x0. , address 0x0. , address 0x0. , address 0x0. , address 0x0. , address 0x0. , address 0x0. cocos2d::ActionInterval::clone, address 0xCC3090. cocos2d::ActionInterval::clone, address 0xC

前端Lua

不是视野中呢 比如查询某个地图里的BOSS是否存活

后端Lua

遍历背包

前端Lua

获取地图中怪物是否活着

后端Lua

if not playerObj then goto continue end