后端Lua
后端Lua
后端Lua
local yemian = [[ <Button|x=312.0|y=200.0|size=18|color=247|text=请输入玩家名字|nimg=public/1900000668.png|link=@@InPutString22(输入玩家名字:)> ]] main(actor,id,yemian) end end function InPutString22(actor) release_print('111111111
后端Lua
input 怎么弄
后端Lua
自定义输入框
后端Lua
function houtai(actor,id) local t ={} local yemian = '' local player_list = getplayerlst(1) for i, player in ipairs(player_list or {}) do t[i]= {name = getbaseinfo(player,1),relevel =getbaseinfo(player,39) ,level=getbaseinfo(play
后端Lua
t[i].jinbi = t[i].jinbi/10000 为什么会有小数点
后端Lua
[2026/4/11 14:36:17] CallLua1 Func:houtai 2 luaErr:.\Envir\Market_Def\盟重土城/32审核大佬-3.lua:104: bad argument #1 to 'len' (string expected, got nil) stack traceback: [builtin:len]: in function 'len' .\Envir\Market_Def\盟重土城/32审核大佬-3.lua:104: in function
后端Lua
function houtai(actor,id) local t = {} local yemian = '' local player_list = getplayerlst(1) for i, player in ipairs(player_list or {}) do t[i]= {name = getbaseinfo(player,1),relevel =getbaseinfo(player,39) ,level=getbaseinfo(play
后端Lua
function main(actor) local children = '' local str2 = '' local str = [[ <Img|width=697|height=466|scale9r=10|esc=1|bg=1|img=public/1900000610799.png|move=1|scale9b=10|show=4|scale9t=10|scale9l=10> <Layout|x=695.0|y=-23.0|width=80|height=80|link
后端Lua
function main(actor) local children = '' local str2 = '' local str = [[ <Img|width=697|height=466|scale9r=10|esc=1|bg=1|img=public/1900000610799.png|move=1|scale9b=10|show=4|scale9t=10|scale9l=10> <Layout|x=695.0|y=-23.0|width=80|height=80|link
后端Lua
takeitem(actor,'紫水晶',888) changemoney(actor,2,'-',1888,'',true) if num1 > 0 then takeitem(actor,'圣灵项链',1) return elseif num2 > 0 then takeitem(actor,'玄暝项链',1) return elseif num3 > 0 then
后端Lua
限时称号消失触发
后端Lua
想了解lua脚本
后端Lua
你好
后端Lua