后端Lua
后端Lua
后端Lua
luafileexist这个接口说明书上没有啊
后端Lua
function handlerequest(actor, msgID, param1, param2, param3, str) local me = player_module:new(actor) _G.npc = { actor = actor , msgID = msgID, param1 = param1, param2 = param2,
后端Lua
function handlerequest(actor, msgID, param1, param2, param3, str) local me = player_module:new(actor) _G.npc = { actor = actor , msgID = msgID, param1 = param1, param2 = param2,
后端Lua
跨天登录清空变量我改怎么写
后端Lua
luafileexist
后端Lua
检查一个文件是否存在
后端Lua
检查文件是否存在
后端Lua
跨服宠物召唤
后端Lua
跨服宠物对象取不到
后端Lua
我说的是996引擎
后端Lua
local leishen = {} function leishen.main(param1, param2, param3, param4) lib:Require(param1, function(state) if state then if param1 then leishen.parent = lib:openwin(param1, nil, true, param4) or {}
后端Lua
_G里面的东西 别人和我的不一样吧?
后端Lua
local t = DATA.task.mon -- 任务列表 function killmon(self, mon_obj, killertype, monindex, monname, mapid) -- 任务 击杀怪物 local task_id = getplaydef(self,"U40") local jindu = getplaydef(self,"U41") local wancheng = getplaydef(self,"U42")
后端Lua