STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
前端Lua

local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { { { showReward = { { 19, 12 } }, index2 = 1 }, { showReward = { { 19, 18 } }, index2 = 2 }, { showReward = { { 19, 20 } }, index2 = 3 },

前端Lua

local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { [1] = { ["id"] = 100004, ["reward"] = { [1] = { [1] = 321, [2] = 5, }, }, ["showR

前端Lua

local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { [1] = { ["id"] = 100004, ["reward"] = { [1] = { [1] = 321, [2] = 5, }, }, ["showR

前端Lua

local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { [1] = { ["id"] = 100004, ["reward"] = { [1] = { [1] = 321, [2] = 5, }, }, ["showR

前端Lua

local zhuanpanOBJ = {} zhuanpanOBJ.Name = "zhuanpanOBJ" zhuanpanOBJ.cfg = { [1] = { ["id"] = 100004, ["reward"] = { [1] = { [1] = 321, [2] = 5, }, }, ["showR

前端Lua

增加一些物品的快捷使用

前端Lua

让技能书快捷使用

前端Lua

判断是电脑端还是手机端

前端Lua

local MainButton = {} MainButton.cfg = { { but_id = "id1", x = 230, y = -270, but_img = "res/public/996kf_red.png", cmd = { 3100, 1 } }, --GM功能 } function MainButton:main() SL:ScheduleOnce(function() local parent = GUI:Attach_LeftTop

前端Lua

local MainButton = {} MainButton.cfg = { { but_id = "id1", x = 230, y = -270, but_img = "res/public/996kf_red.png", cmd = { 3100, 1 } }, --GM功能 } function MainButton:main() SL:ScheduleOnce(function() local parent = GUI:Attach_LeftTop

前端Lua

local MainButton = {} MainButton.cfg = { { but_id = "id1 ", x = 230, y = -270, but_img = "res/public/996kf_red.png", cmd = { 3100, 1 } }, --GM功能 } function MainButton:main() SL:ScheduleOnce(function() local parent = GUI:Attach_LeftTop

前端Lua

前端获取系统变量怎么获取

前端Lua

我需要怎么把这个变量推送到前端来?

前端Lua

我的后端服务器变量名为幸运转盘数据,前端怎么获取这个变量

前端Lua

怎么获取前端推送的变量