前端Lua
前端Lua
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) local tag = GUI:getTag(ui['bt_11']) SL:print(tag) if tag == -1 then GUI:setTag(ui['bt_11'],1) G
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) local tag = GUI:getTag(ui['bt_11']) SL:print(tag) if tag == -1 then GUI:setTag(ui['bt_11'],1) G
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) local tag = GUI:getTag(ui['bt_11']) SL:print(tag) if tag == -1 then GUI:setTag(ui['bt_11'],1) G
前端Lua
function shousuo(ui) GUI:addOnClickEvent(ui['bt_11'],function () GUI:setTag(ui['bt_11'], 1) for i = 1 , 10 do GUI:setOpacity(ui['bt_'..i], 255) local fadeOutAction = GUI:ActionFadeTo
前端Lua
function zhankai(ui) for i = 1 , 10 do GUI:setVisible(ui['bt_'..i], true) GUI:setOpacity(ui['bt_'..i], 0) local fadeOutActiond = GUI:ActionFadeTo(0.5, 255) GUI:runAction(ui['bt_'..i], GUI
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) GUI:addOnClickEvent(ui.bt_11,function () SL:print(11111111111) GUI:setVisible(ui.bt_1, false) GUI:set
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) GUI:addOnClickEvent(ui.bt_11,function () GUI:setOpacity(ui.bt_1, 0) GUI:setOpacity(ui.bt_2, 0) GUI:
前端Lua
local function networkCB(msgID, msgData) local parent = GUI:Attach_RightTop() local ui = GUI:ui_delegate(parent) GUI:addOnClickEvent(ui.bt_11,function () GUI:runAction(ui.bt_1, GUI:ActionFadeOut(1)) end) end SL:RegisterN
前端Lua
所有按钮淡出怎么写
前端Lua
function fentian.upmain() if not fentian.parent or not fentian.parent._ui then return end local ui = fentian.parent._ui local cfg = fentian.parent.cfg if not cfg then return end local var = tonum
前端Lua
local parent = GUI:Attach_RightTop() 拿到对象 怎么查看里面的组件名字
前端Lua
function fentian.upmain() if not fentian.parent or not fentian.parent._ui then return end local ui = fentian.parent._ui local cfg = fentian.parent.cfg if not cfg then return end local var = tonum
前端Lua
Rank = {} Rank._rankType = 1 -- 排行榜类型页签 Rank._showDataType = 1 -- 排行榜展示数据类型 (人物1-4 英雄6-9 总 战 法 道) Rank._showLevel = false Rank._path = "res/private/rank_ui/rank_ui_win32/" function Rank.main(type) local parent = GUI:Attach_Parent()
前端Lua