后端Lua
后端Lua
后端Lua
怎么用lua调用TXT的指令
后端Lua
local equipInfo = {} local num = 0 for k, v in ipairs(EquipPos) do num = num + 1 local Equip_k = linkbodyitem(actor, k) if Equip_k then local eqName = getiteminfo(actor, Equip_k, 7) local eq
后端Lua
后端面向对象封装接口流程和示例
后端Lua
-- 解析锁定状态 local lockStatus = json2tbl(str) or {} local lockStatusTbl = {} local lockCount = 0 for i = 1, 3 do if lockStatus[i] == true then lockCount = lockCount + 1 setitemintparam(actor, -2, i, 1, it
后端Lua
function diybutton.bag(actor) local isMobile= tonumber(getconst(actor, "<$CLIENTFLAG>")) or 1 local tk = "" -- 先声明tk变量 if isMobile == 2 then tk = "<ListView|x=500.0|y=80.0|width=85|height=395|children={hq106,hq107,hq108,hq109,hq110,hq
后端Lua
function diybutton.bag(actor) local isMobile= tonumber(getconst(actor, "<$CLIENTFLAG>")) or 1 local tk = "" -- 先声明tk变量 if isMobile == 2 then tk = "<ListView|x=500.0|y=80.0|width=85|height=395|children={hq106,hq107,hq108,hq109,hq110,hq
后端Lua
function diybutton.bag(actor) local isMobile= tonumber(getconst(actor, "<$CLIENTFLAG>")) or 1 local tk = "" -- 先声明tk变量 if isMobile == 2 then tk = "<ListView|x=500.0|y=80.0|width=85|height=395|children={hq106,hq107,hq108,hq109,hq110,hq
后端Lua
function diybutton.bag(actor) local isMobile= tonumber(getconst(actor, "<$CLIENTFLAG>")) or 1 local tk = "" -- 先声明tk变量 if isMobile == 2 then tk = "<ListView|x=500.0|y=80.0|width=85|height=395|children={hq106,hq107,hq108,hq109,hq110,hq
后端Lua
商城购买的物品怎么给他设置成绑定的啊
后端Lua
货币关联绑定和绑定是在哪一行
后端Lua
mapinfo 的参数如何加
后端Lua
unction login(actor) setbagcount(actor,120) delaygoto(actor, 500, "ylh,", 0) iniplayvar(actor, "integer", "HUMAN", "复活倒计时") include("QuestDiary/ylh/自定义属性.lua"):main(actor) include("QuestDiary/ylh/装备按钮.lua"):main(actor) lo
后端Lua
我要登录触发的时候,背包格子设置为120
后端Lua