后端Lua
后端Lua
后端Lua
if string.find(mapid, 'wujinchongta') and string.find(name, "虫母") then 这句话什么意思
后端Lua
检测name 是否包含 【虫母】这个 怎么写
后端Lua
string.find(mapid,1,12) == 'wujinchongta' 意思
后端Lua
M2有没有配置镜像地图的设置
后端Lua
function tiaozhanchongta(actor,ceng) local max = ceng*1+7 if max > 1200 then send(actor,'已达塔顶','hongse') return else local mapid = actor..'ct'..max local name = '无尽虫塔'..max..'层' addmirrormap('wujinc
后端Lua
function getvar(actor,var) local first = string.sub(var, 1, 1) if first == 'u' or first == 'U' or first == 'j' or first == 'J' then var = tonumber(var) end return getplaydef(actor, var) end var = 'u22' 为什么返回的还是字符串类型
后端Lua
var = ‘u22’ 检测var 第一个字符是U或者J 直接tunumber
后端Lua
addscheduled("发送消息", "sec", "2", function chufa() end, 0)
后端Lua
机器人脚本怎么写
后端Lua
local list = { { buff_id = 50026, effect = 15, speed = 0.8, effect_y = 260, play_x = 430, }, { buff_id = 50027, effect = 28, speed = 0.8, effect_y = 260, play_x = 430, }, { buff_id = 50029, effect = 40, speed = 1.0, effect_y = 26
后端Lua
-- 气泡定时器 function ontimer11(actor) -- release_print("触发气泡") -- printusetime(actor,1) -- 特殊合成 local biaoji = false for i = 1, 4, 1 do -- 检查该分类下是否有可合成的物品 local t = DATA.teshuhecheng[i] for _, v in ipairs(t) d
后端Lua
技能图标在哪配置?
后端Lua
玩家名字获取玩家对象是什么命令
后端Lua