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后端Lua

local zhuansheng = {} function zhuansheng.link(actor, msgid, arg1, arg2, arg3, sMsg) if not cfg_zhuansheng or not next(cfg_zhuansheng) then return end local cfg = cfg_zhuansheng[1] if not cfg then return end

后端Lua

local zhuansheng = {} function zhuansheng.link(actor, msgid, arg1, arg2, arg3, sMsg) if not cfg_zhuansheng or not next(cfg_zhuansheng) then return end local cfg = cfg_zhuansheng[1] if not cfg then return end

后端Lua

local gongsu = {} function gongsu.link(actor, msgid, arg1, arg2, arg3, sMsg) if not cfg_gongsu or not next(cfg_gongsu) then return end local cfg = cfg_gongsu[1] if not cfg then return end --根据装备名获取装备位 local

后端Lua

无目标强制刺杀一刀

后端Lua

强制刺杀一刀

后端Lua

强制普通攻击一下,无目标

后端Lua

指定坐标方位内,点击按钮强攻

后端Lua

为什么应该是elseif

后端Lua

local username = 'admin' local password = 123456 if username == ""or password == "" then print('账号密码不能为空') return elseif username ~= 'admin' or password ~= 123456 then print('账号密码错误') return else username == 'admin' and password == 123456 then pr

后端Lua

佩戴称号触发

后端Lua

为什么我的后端写的东西,前端没有反应

后端Lua

local zhuansheng={} function zhuansheng.link(actor, msgid, arg1, arg2, arg3, sMsg) print(111111111111111111) if not cfg_zhuansheng or not next(cfg_zhuansheng) then return end local cfg = cfg_zhuansheng[1] if not cfg then

后端Lua

local gongsu = {} function gongsu.link(actor, msgid, arg1, arg2, arg3, sMsg) if not cfg_gongsu or not next(cfg_gongsu) then return end local cfg = cfg_gongsu[1] if not cfg then return end --根据装备名获取装备位 local

后端Lua

string.format("%dx%d=%-2d ", i, j, i*j) "%dx%d=%-2d "代表什么意思

后端Lua

为什么第一个line 加了local 第二个line 不加