后端Lua
后端Lua
后端Lua
local car = {} local function newcar(color,drive) local car = { color = color or '蓝色', drive = drive or '正在行驶' } function car:color(color) car.color = color return self end function car:drive(drive)
后端Lua
给Car类添加方法SetColor(color)设置颜色并返回self,添加方法Drive()打印"XXX颜色的车正在行驶"。实现链式调用:myCar:SetColor("红色"):Drive()
后端Lua
local moshenyuanli = {} -- 处理魔神原力系统请求 function moshenyuanli.link(actor, msgid, arg1, arg2, arg3, sMsg) if not cfg_moshenyuanli or not next(cfg_moshenyuanli) then return end local data = nil if sMsg and sMsg ~= "" then
后端Lua
local che = { {brand = '大众',price = 300000}, {brand = '奔驰',price = 400000}, } local car = {} setmetatable(car,{__index = che[2]}) local function newcar(color,drive) local car = { color = color or '蓝色', drive = drive } function c
后端Lua
local che = { {brand = '大众',price = 300000}, {brand = '奔驰',price = 400000}, } local car = {} setmetatable(car,{__index = che[2]}) local function newcar(brand,price,color,drive) local car = { brand = brand, price = price, color = colo
后端Lua
什么是方法
后端Lua
变量相连如何输出
后端Lua
local che = { {brand = '大众',price = 300000}, {brand = '奔驰',price = 400000}, } local car = {} setmetatable(car,{__index = che[1]}) function car:showinfo(brand,price) return self.brand,self.price end local brand,price = car:showinfo(car.brand,c
后端Lua
include("QuestDiary/4全局数据/1数据配置.lua") -- 变量 : 图鉴-页-按钮-物品 图鉴111 -- 变量 : 图鉴属性 页-按钮 图鉴属性11 function addbutton_tujian(play) setplaydef(play,"N$图鉴页数",1) addbutton_tujian_del(play) end -- 清理提交过的物品 function addbutton_tujian_del(play,p1) p1 =
后端Lua
for _, element in ipairs(elementVars) do local level = math.min(tonumber(getplaydef(actor, element.var)) or 0, 10) -- 最高10级 if level > 0 then confertitle(actor, element.name .. level .. "』", 1) end end
后端Lua
获取全身装备星星总数
后端Lua
local F_ = { msg = { keyid = "jnqh", npcid = 1112, data_func = "SendData", }, cfg = NPC.cfg_jnqh, dl = 1, -- ��½�ȼ�Ҫ�� } --������ function F_.main(actor, tbl) local cfg = F_.cfg local id = tbl.id
后端Lua
local itemObj = linkbodyitem(actor, param3) -- 创建一个表来存放所有的属性字符串片段 local attr_parts = {} for k, attr in ipairs(attributeTbl) do -- 血量 if attr.type == 1 and attr.hp_value > 0 then table.insert(attr_parts, "3#1#" .. attr.hp_value)
后端Lua