后端Lua
后端Lua
后端Lua
local my = {} function my:new(actor) local player = { actor = actor } setmetatable(player,{__index = my}) function player:getzhuansheng(msg) msg = msg return self end return player end local me = my:ne
后端Lua
local my = {} function my:new() local player = { actor = actor } setmetatable(player,{__index = my}) function player:getzhuansheng(msg) msg = msg return self end return player end local me = my:new()
后端Lua
local my = {} function my:new(actor) local player = { actor = actor } setmetatable(player,{__index = my}) function player:getzhuansheng(msg) self.msg = msg return self end return player end local me
后端Lua
RegRankVar(varName, type, isRealTime, rankNum, isDescence)
后端Lua
SetSysInt(varName, value, itype)和setsysvarex(varName, varValue, isSave)区别
后端Lua
setenvirintvar切换地图会消失吗
后端Lua
setenvirvar详细讲解
后端Lua
getenvirstrvar
后端Lua
setenvirstrvar详细讲解
后端Lua
getenvirintvar详细参数
后端Lua
setenvirintvar详细参数
后端Lua
getenvirintvar
后端Lua
setenvirintvar
后端Lua