STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
前端Lua

[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: [string "new/GUI.lua"]:9: attempt to call method 'loadExport' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function 'loadExport'

前端Lua

[LUA-print] [GUI WARNING] GUI:Win_Create, Win exist, close it win

前端Lua

function zhuanpanOBJ:main(p2, p3, data) SL:print("p1, p2, p3", p2, p3, data) self.Data = data -- 先验证data是否有效 if data and type(data) == "string" then local decodedData = SL:JsonDecode(data) if decodedData then

前端Lua

[LUA-print] LUA ERROR: target is invalid cobj [LUA-print] stack traceback: [string "scripts/GUI/GUI.lua"]:110: in function 'CheckIsInvalidCObject' [string "scripts/GUI/GUI.lua"]:8598: in function 'setEnabled' [string "GUILayou

前端Lua

function zhuanpanOBJ:main(p2, p3, data) SL:print("p1, p2, p3", p2, p3, data) -- 先验证data是否有效 if data and type(data) == "string" then local decodedData = SL:JsonDecode(data) if decodedData then SL:dump(decodedDat

前端Lua

function zhuanpanOBJ:main(p2, p3, data) SL:print("p1, p2, p3", p2, p3, data) -- 先验证data是否有效 if data and type(data) == "string" then local decodedData = SL:JsonDecode(data) if decodedData then SL:dump(decodedDat

前端Lua

[LUA-print] LUA ERROR: [string "GUILayout/A/zhuanpanOBJ.lua"]:271: attempt to index field 'ui' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function '__index' [string "GUILayout/A/zhuanpanOBJ.lua"]:27

前端Lua

SL:GetMetaValue("幸运转盘数据") 前端怎么获取变量对吗?

前端Lua

undefined什么意思

前端Lua

SL:Dump(SL:JsonDecode(data)) 187 行什么意思

前端Lua

print] dump from: [string "GUILayout/A/zhuanpanOBJ.lua"]:187: in function 'main' 什么声音

前端Lua

前端怎么json转表结构

前端Lua

那他是table格式的怎么办呢

前端Lua

$HUMAN(幸运转盘数据) 我M2推送的变量名是这个,我前端怎么获取这个变量的值

前端Lua

前端怎么获取后端引擎推送的变量