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前端Lua

-- 注册地图切换事件 SL:RegisterLUAEvent(LUA_EVENT_MAPINFOCHANGE, "MapRefreshUI", function() -- 这里写刷新界面的逻辑 local mainWin = MainAssist._ui["Panel_assist"] local mapID = SL:GetMetaValue("MAP_ID") SL:print("地图已切换,开始刷新界面...", mapID, mapID ~= "kf_w

前端Lua

MainAssist._ui 我想在这个控件上创建一个节点

前端Lua

local MainLeftTop = {} local UI_config={ {name="shijieditu",x=0.3,y=-7,res="res\\yidalu\\dingbuanniu/000006.png",cmd={1234,6001}}, {name="gonglue",x=0.4,y=-7,res="res\\yidalu\\dingbuanniu/000008.png",cmd={1234,6002}}, } function MainLeftTop

前端Lua

[LUA-print] - "Button_hide" = userdata: 0x1c3944f0 [LUA-print] - "ListView_mission" = userdata: 0x1c088040 [LUA-print] - "Panel_assist" = userdata: 0x1ac56cc8 [LUA-print] - "Panel_group" = userdata: 0x1bf18010 [LUA-print

前端Lua

MainAssist = {} local tinsert = table.insert MainAssist.MissionFontSize = 14 MainAssist.MissionFontName = "fonts/font2.ttf" MainAssist._hideAssist = false MainAssist._missionCells = {} function MainAssist.main() local parent = GUI:Attach_Pa

前端Lua

怎么获取客户端的版本号

前端Lua

local ui = {} function ui.init(parent) -- Create Node local Node = GUI:Node_Create(parent, "Node", 0.00, 0.00) GUI:setChineseName(Node, "任务节点") GUI:setAnchorPoint(Node, 0.50, 0.50) GUI:setTag(Node, -1) -- Create Panel_assist local Panel_assis

前端Lua

我需要获取任务栏内的每次接取任务后显示任务信息的节点

前端Lua

我这边需要一个切换地图后刷新界面

前端Lua

local MainLeftTop = {} SL:Print("条件不满足!") local UI_config={ {name="shijieditu",x=0.3,y=-7,res="res\\yidalu\\dingbuanniu/000006.png",cmd={1234,6001}},--世界地图 {name="gonglue",x=0.4,y=-7,res="res\\yidalu\\dingbuanniu/000008.png",cmd={1234,600

前端Lua

local MainLeftTop = {} SL:Print("条件不满足!") local UI_config={ {name="shijieditu",x=0.3,y=-7,res="res\\yidalu\\dingbuanniu/000006.png",cmd={1234,6001}},--世界地图 {name="gonglue",x=0.4,y=-7,res="res\\yidalu\\dingbuanniu/000008.png",cmd={1234,600

前端Lua

function npc:updataReghtBox(where) local data = SL:GetMetaValue("EQUIP_DATA", where) local bs_info = data.ExtendInfo.Sockets or {} SL:dump(bs_info) for i = 1 , 4 do GUI:xianshi(self.ui["lock"..i], not (bs_info[

前端Lua

local SL = SL function SL:fageihouduan(ID,P1,P2,P3,str) SL:SendLuaNetMsg(ID,P1,P2,P3,str) end return SL

前端Lua

local newObj = GUI:Clone(ui.clone_bs) local itemobj = GUI:getChildByName(newObj,"ItemShow_3") local setData = {} setData.index = v.Index -- 物品Index GUI:ItemShow_updateItem(itemobj, setData) 看看哪里写错了 ? -

前端Lua

nihao