前端Lua
前端Lua
前端Lua
接收后端推送变量
前端Lua
local Panel_Click = GUI:Layout_Create(parent, "Panel_Click_" .. data.id, 0, 1, 200, height, false) GUI:setTouchEnabled(Panel_Click, true) --修改 if data.id == 62 then GUI:Layout_setBackGroundImage(Panel_Click, "res/public/bg_bk_001.
前端Lua
local ui = {} local nimg = "res/public/1900000682.png" local pimg = "res/public/1900000683.png" function ui.init(parent) local Panel_Click = GUI:Layout_Create(parent, "Panel_Click_" ..1, 0, 1, 200, 90, false) GUI:setTouchEnabled(Panel_Click, tru
前端Lua
[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: [string "GUILayout/SettingBasic_win32.lua"]:310: attempt to call global 'send_xx' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in funct
前端Lua
--点击的开关 function SettingBasic.CreateClickCell(parent, data) --修改 local height = 40 if data.id == 62 then height = 90 end --修改 -- local Panel_Click = GUI:Layout_Create(parent, "Panel_Click_" .. data.id, 0, 1, 200,
前端Lua
function SettingBasic.CreateClickCell(parent, data) -- local Panel_Click = GUI:Layout_Create(parent, "Panel_Click_" .. data.id, 0, 1, 200, 40, false) GUI:setTouchEnabled(Panel_Click, true) -- 描述 local Text_desc = GUI:Text_Create(
前端Lua
SL:CloseAutoUseTip(itemData.MakeIndex) SL:SetMetaValue("AUTOUSE_MAKEINDEX_BY_POS", 1, new_wz, itemData.MakeIndex) SL:OpenAutoUseTip(itemData.item, new_wz)这样可以吗
前端Lua
怎么检测某个位置是否穿戴装备
前端Lua
local existMakeIdx = SL:GetMetaValue("AUTOUSE_MAKEINDEX_BY_POS", 1, wz or 0) 这个能放回数值吗
前端Lua
[LUA-print] [GUI ERROR] GUI:Node_Create ID is exists Node_102650 [LUA-print] [GUI ERROR] GUI:LoadGUIExport can't find parent 怎么检测自动穿戴弹窗已创建
前端Lua
local existMakeIdx = SL:GetMetaValue("AUTOUSE_MAKEINDEX_BY_POS", 1, wz or 0) 这个对吗
前端Lua
SL:ScheduleOnce 这个是干什么的
前端Lua
SL:RegisterLUAEvent(LUA_EVENT_BAG_ITEM_CHANGE, "装备对比-背包数据变化", function (data) local isOn = SL:GetMetaValue("SETTING_ENABLED", (62)) if isOn ~= 1 then return end if data.opera == 1 or data.opera == 0 or data.opera == 3 then
前端Lua