前端Lua
前端Lua
前端Lua
我这边需要一个切换地图后刷新界面
前端Lua
local MainLeftTop = {} SL:Print("条件不满足!") local UI_config={ {name="shijieditu",x=0.3,y=-7,res="res\\yidalu\\dingbuanniu/000006.png",cmd={1234,6001}},--世界地图 {name="gonglue",x=0.4,y=-7,res="res\\yidalu\\dingbuanniu/000008.png",cmd={1234,600
前端Lua
local MainLeftTop = {} SL:Print("条件不满足!") local UI_config={ {name="shijieditu",x=0.3,y=-7,res="res\\yidalu\\dingbuanniu/000006.png",cmd={1234,6001}},--世界地图 {name="gonglue",x=0.4,y=-7,res="res\\yidalu\\dingbuanniu/000008.png",cmd={1234,600
前端Lua
function npc:updataReghtBox(where) local data = SL:GetMetaValue("EQUIP_DATA", where) local bs_info = data.ExtendInfo.Sockets or {} SL:dump(bs_info) for i = 1 , 4 do GUI:xianshi(self.ui["lock"..i], not (bs_info[
前端Lua
local SL = SL function SL:fageihouduan(ID,P1,P2,P3,str) SL:SendLuaNetMsg(ID,P1,P2,P3,str) end return SL
前端Lua
local newObj = GUI:Clone(ui.clone_bs) local itemobj = GUI:getChildByName(newObj,"ItemShow_3") local setData = {} setData.index = v.Index -- 物品Index GUI:ItemShow_updateItem(itemobj, setData) 看看哪里写错了 ? -
前端Lua
nihao
前端Lua
function lib:mobileGame () -- 判断是否为手机端(推荐方式) local isMobile = SL:GetMetaValue("CURRENT_OPERMODE") or 1 if isMobile == 2 then SL:SendLuaNetMsg(58222,0, 0, 0, 0) end end 在前端用这个命令检测是不是手机端再给后端发消息如果是手机端那就在qf加按钮,他不是一个功能 function login(a
前端Lua
EventCfg = {} function init_cfg() --攻速 cfg_gongsu = lib:Require("gongsu") if cfg_gongsu and next(cfg_gongsu) then for index, cfg in ipairs(cfg_gongsu) do gbl_gongsu[cfg.name] = cfg end end --转生 cfg_
前端Lua
EventCfg = {} function init_cfg() --攻速 cfg_gongsu = lib:Require("gongsu") if cfg_gongsu and next(cfg_gongsu) then for index, cfg in ipairs(cfg_gongsu) do gbl_gongsu[cfg.name] = cfg end end --转生 cfg_
前端Lua
EventCfg = {} function init_cfg() --攻速 cfg_gongsu = lib:Require("gongsu") if cfg_gongsu and next(cfg_gongsu) then for index, cfg in ipairs(cfg_gongsu) do gbl_gongsu[cfg.name] = cfg end end --转生 cfg_
前端Lua
[LUA-print] LUA ERROR: [string "GUILayout/ssrgame/EventCfg.lua"]:71: table index is nil [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function '__newindex' [string "GUILayout/ssrgame/EventCfg.lua"]:71: in function '
前端Lua
SL:Require
前端Lua