前端Lua
前端Lua
前端Lua
MainTarget = {} MainTarget.jobIconPath = { "res/private/main/Target/1900012533.png", "res/private/main/Target/1900012534.png", "res/private/main/Target/1900012535.png" } MainTarget.heroJobIconPath = { "res/private/main/Target/1900012
前端Lua
获取物品ID发送到后端txt
前端Lua
发送到后端TXT
前端Lua
表中数据太多,可以写在其他地方吗
前端Lua
local config = { [1] = { monName = "甲壳虫", monShowItems = { [1] = 60298, [2] = 60299, [3] = 60300 } }, [2] = { monName = "蠕虫", monShowItems = { [1] = 60298, [2] = 60299, [3] = 60300 } }, [3] = { monName = "变异虫王",
前端Lua
前端如何读取配置表
前端Lua
前端获取金币的原变量 元宝的原变量
前端Lua
function MainTarget.SelectTarget(targetID) MainTarget._targetID = targetID local target = SL:GetMetaValue("ACTOR_DATA", MainTarget._targetID) if not MainTarget._targetID or not target then GUI:setVisible(MainTarget.UI.Node, false)
前端Lua
在创建角色界面出现请不要包含敏感字体怎么解决
前端Lua
function clicknpc(play, npcid, sScript) release_print("NPC路径:",sScript,type(sScript)) end [2026/4/24 12:48:30] Print:NPC路径:,,nil 点击NPC获取路径无效 我写的不对吗? 你有其他方法吗?
前端Lua
local config = { [1] = { monName = "甲壳虫", monShowItems = { [1] = 60298, [2] = 60299, [3] = 60300 } }, [2] = { monName = "蠕虫", monShowItems = { [1] = 60298, [2] = 60299, [3] = 60300 } }, [3] = { monName = "变异虫王",
前端Lua
local chuansong = {} chuansong.main = function () end return chuansong ------------------ local chuansong = {} function chuansong.main() end return chuansong 这2种写法有区别吗?
前端Lua
获取当前NPC的名字
前端Lua