STATUS: ONLINE | DISPLAYING 15 ITEMS PER PAGE
前端Lua

31] ---------------------------------------- [LUA-print] [21:39:03-632] LUA ERROR: [string "GUILayout/custom/module/TG/等级提升.lua"]:36: attempt to index field '_cfg' (a nil value) [LUA-print] [21:39:03-632] stack traceback: [string "scripts/ma

前端Lua

MainTarget = {} MainTarget.jobIconPath = { "res/private/main/Target/1900012533.png", "res/private/main/Target/1900012534.png", "res/private/main/Target/1900012535.png" } MainTarget.heroJobIconPath = { "res/private/main/Target/1900012

前端Lua

DengJiTiSheng = {} function DengJiTiSheng:init() self._cfg = Util:requireCfg(self.mCfg.clientObjPath) end function DengJiTiSheng:main(npcData) self.npcData = npcData or {} self.npcID = self.npcData.npcID or 99999 -- self:syncData(t

前端Lua

local curnLevel = page.level local curnNum = page.num这里39

前端Lua

DengJiTiSheng = {} function DengJiTiSheng:init() self._cfg = Util:requireCfg(self.mCfg.clientObjPath) end function DengJiTiSheng:main(npcData) self.npcData = npcData or {} self.npcID = self.npcData.npcID or 99999 -- self:syncData(t

前端Lua

function MianFeiFuLi:initUI(msgData) UIManager:winCreate(self, true, 2) UIManager:addOpenExcelBtn(self, -10, -40) UILib:removeFromParent(self.parent) UILib:addChild(self.parentUI.Panel_Right, self.parent) local ui = self.u

前端Lua

[string "scripts/GUI/GUI.lua"]:0: attempt to call method 'getChildByName' (a nil value)

前端Lua

local monDropList = SL:Require("QuestDiary/csvcfg/掉落展示") 报错:can not get file data of QuestDiary/csvcfg/掉落展示 前端读不到后端配置表吗

前端Lua

for i = 1 , #cfg do for k, v in ipairs(cfg[i].ID) do print(v[1],"6666666666") local itemData = { index = v[1], look = true, bgVisible = true, count = v[2]

前端Lua

[LUA-print] [20:10:57-711] [GUI LOG] OnLuaMessage 80005 0 0 0 addbuttonGM [LUA-print] [20:10:57-711] addbuttonGM string [LUA-print] [20:10:58-432] ********************************* WINPLAYMODE was deprecated please use IS_PC_OPER_MODE instead. ******

前端Lua

前端回收好还是后端用表格来回收好

前端Lua

前端装备回收应该怎么写

前端Lua

local monDropList = require("dev/scripts/game_config/cfg_mon_drop_list") SL:print(monDropList) 打印出来的是true,不是配置表

前端Lua

local monDropList = require("dev/scripts/game_config/cfg_mon_drop_list") SL:print(monDropList) 表: local config = { [1] = { monName = "甲壳虫", monShowItems = { [1] = 60298, [2] = 60299, [3] = 60300 } }, [2] = { monName = "蠕虫", monS

前端Lua

local monDropList = require("scripts/game_config/cfg_mon_drop_list") SL:print(monDropList[1].monName) 报错:attempt to index local 'monDropList' (a boolean value)