前端Lua
前端Lua
前端Lua
GUI:ListView_insertCustomItem(npc.ui.ListView_1, npc.ui.Panel_warrior, 1)
前端Lua
function npc:openWin() -- 创造外部界面 local win_skMaster = GUI:Win_Create("win_skMaster", 0, 0, 0, 0) GUI:LoadExport(win_skMaster, "skill") npc.ui = GUI:ui_delegate(win_skMaster) GUI:addOnClickEvent(npc.ui.esc, function() GU
前端Lua
[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: ASSERT FAILED ON LUA EXECUTE: child already added. It can't be added again [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function <[string "scripts
前端Lua
用按钮控制列表容器翻动
前端Lua
旋转容器子节点图片虚化
前端Lua
重载客户端成功提示
前端Lua
function npc:openWin() -- 创造外部界面 local win_skMaster = GUI:Win_Create("win_skMaster", 0, 0, 0, 0) GUI:LoadExport(win_skMaster, "skill") npc.ui = GUI:ui_delegate(win_skMaster) -- 创建旋转容器 local rotate_vi
前端Lua
[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: [string "scripts/GUI/GUI.lua"]:3542: attempt to call method 'setItemsMargin' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function '
前端Lua
旋转容器控件间隔
前端Lua
控件禁止触摸
前端Lua
旋转容器怎么设置不可滑动
前端Lua
local rotate_view = GUI:RotateView_Create(npc.ui.bg, "rotate_view", 100, 100, 100, 100, { [1] = {scale = 0.4, img = "res/player_show/player_show_0/001400.png"}, [2] = {scale = 0.6, img = "res/player_show/player_show_0/004486.png"},
前端Lua
获取图片位置
前端Lua