前端Lua
前端Lua
前端Lua
[LUA-print] ---------------------------------------- [LUA-print] LUA ERROR: [string "qianduan/juanxian.lua"]:82: attempt to concatenate global 'inputMoney' (a nil value) [LUA-print] stack traceback: [string "scripts/main.lua"]:14: in functio
前端Lua
弹出提示
前端Lua
SL:print("打开沙城捐献界面") local npc = {} local function networkCB(msgID, p1, p2, p3, msgData) SL:print("===== 收到后端消息 =====") SL:print("消息ID: " .. tostring(msgID)) SL:print("参数1: " .. tostring(p1)) SL:print("参数2: " .. tostring(p2))
前端Lua
SL:ShowSystemTips("请输入正确的捐献数量!")
前端Lua
function lib:openwin(script_path, npc_id, param3, npc_cfg) --SL:Print("lib:openwin(script_path, npc_id, param3, npc_cfg)111111111111") local main_data = npc_cfg or {} local win = {} local open_winmain = string.split(script_path, "/")[
前端Lua
getchildren会获得子控件下的子控件嘛
前端Lua
获取控件下对应的所有子控件
前端Lua
获取控件位置
前端Lua
[LUA-print] LUA ERROR: [string "GUILayout/GUIUtil.lua"]:75: module 'qianduan/dailyActive' not found: no field package.preload['qianduan/dailyActive'][string "qianduan/dailyActive.lua"]:10: '=' expected near 'local' no file 'scripts/qi
前端Lua
for k, v in ipairs(npc.config.name) do for x, y in ipairs(npc.config.name[k]) do local panel = "Panel"..k local Pos_y = 297 - (k * 35) local height = x * 35 local panel_k = GUI:Layout_Create(npc
前端Lua
[LUA-print] stack traceback: [string "scripts/main.lua"]:14: in function <[string "scripts/main.lua"]:12> [C]: in function 'clone' [string "scripts/skill/skillManager.lua"]:116: in function 'linkSkillFunc' [string "scr
前端Lua
语法错误 SL:RegisterNetMsg(1000,function(msfID,data) local spt = SL:split(data,'#') SL:dump(spt) local m = SL:Require(GUIlayout/npc/"..spt[1],true) M.main(spt[1],spt[2],spt[3],spt[4]) end
前端Lua
local benyuanzhili = {} local config = { -- 你的数据结构 name = { { data1 = {id = "d1" ,mapName = "焚天"}, data2 = {id = "d2" ,mapName = "技能强化"}, data3 = {id = "d3" ,mapName = "石墓地宫"}, dat
前端Lua