local actorcc = SL:Get_USER_ID() local wx, wy = SL:Get_ACTOR_POSITION_X(actorcc), SL:Get_ACTOR_POSITION_Y(actorcc) p(wx, wy) local parent = GUI:Attach_SceneF() GUI:removeAllChildren(parent) local txdynode = GUI:Node_Create(parent, "txdynode", wx, w

🤖 回答引擎: 前端Lua | 🕒 时间: 2026-06-05 20:06:44 | 👁️ 阅读: 8
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