function playmapmove(actor, btparameter) release_print(btparameter,"/////") local btn = "" local btpr = tonumber(btparameter) local select1_btn1 = btpr == 1 and 251 or 255 local select1_btn2 = btpr == 2 and 251 or 255 local se

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-05-20 14:46:01 | 👁️ 阅读: 7
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