Me function feijianhit(actor, sMsg) -- 获取玩家U221变量的值作为基础伤害 local baseDamage = getplaydef(actor, "N$切割加成") baseDamage = tonumber(baseDamage) or 0 -- 获取玩家U220变量的值作为百分比(例如10表示10%) local percent = getplaydef(actor, "U220") percent = tonumber(percent) or

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-03-09 22:03:35 | 👁️ 阅读: 7
← 返回问答库