YuanSuDaShi = class("YuanSuDaShi", BaseSystemLogic) function YuanSuDaShi:init() self.varName = VarCfg.player.sYuanSuDaShi self._cfg = Util:requireCfg(self.mCfg.severPath) self.equipList = {} -- 部位列表 self.attrIdMap = {} --

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-05-06 19:01:26 | 👁️ 阅读: 6
← 返回问答库