YuanSuDaShi = class("YuanSuDaShi", BaseSystemLogic) function YuanSuDaShi:init() self.varName = VarCfg.player.sYuanSuDaShi self._cfg = Util:requireCfg(self.mCfg.severPath) self.equipList = {} -- 部位列表 self.attrIdMap = {} --

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-05-06 18:54:41 | 👁️ 阅读: 13
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