function GameEvent.pushWithFirstReturn(eventName, ...) local eventListeners = _listeners_return[eventName] if not eventListeners then return nil end local params = {...} for index, listeners in ipairs(eventListeners) do release_print("事件名:"

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-04-26 19:19:25 | 👁️ 阅读: 5
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