-- 人物攻击前触发 function attackdamage(actor, target, hiter, skillid, damage, model, value) release_print("技能id:",skillid) -- printusetime(actor,1) ATTACK_func.check(actor, target, hiter, skillid, damage, model, value) -- 检测所有buff 如果在里表中找到buff

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-04-25 18:19:05 | 👁️ 阅读: 3
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