local playedEffects = {} for i = 1, effectPos do local effectName = "Effect_" .. i if GUI:Win_IsNotNull(ui[effectName]) then GUI:setVisible(ui[effectName], true) -- 检查是否已经播放过这个特效 if not playedEffects[effectNa

🤖 回答引擎: 前端Lua | 🕒 时间: 2026-04-22 20:29:42 | 👁️ 阅读: 10
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