local monster = {} function monster:main(actor) local player_x = getbaseinfo(actor, 4) local player_y = getbaseinfo(actor, 5) -- 获取玩家当前朝向 local player_dir = getbaseinfo(actor, 69) local monname = "新加一" -- 生成怪物 local mon = genmon(0, player_x, pla

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-04-19 16:53:51 | 👁️ 阅读: 5
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