function MainProperty.OnPlayMagicBallEffect(data) SL:Print("=============当前血池类型:",data.type) local prefixL = {"hp_", "mp_", "fhp_"} local tagList = {"HPSFX", "MPSFX", "FHPSFX"} if data.type < 0 or data.type > 2 or data.count < 0 or d

🤖 回答引擎: 前端Lua | 🕒 时间: 2026-04-16 22:44:13 | 👁️ 阅读: 21
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