WuXingZhiLi = class("WuXingZhiLi",BaseSystemLogic) local VarName = VarCfg.player.sWuXingZhiLi function WuXingZhiLi:init() self.cName = self.mCfg.name self._cfg = Util:requireCfg(self.mCfg.severPath) end function WuXingZhiLi:updatevar

🤖 回答引擎: 前端Lua | 🕒 时间: 2026-04-16 14:41:02 | 👁️ 阅读: 5
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