--------(指定目标)爆率+% +++------------------------------------------ function diyattribute.specifyTheTargetExplosionRate (actor) local playerattackTheDemonPath1= getbaseinfo(actor, 51, 203) local playerattackTheDemonPath2 = getbaseinfo(actor, 51,

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-04-08 14:40:32 | 👁️ 阅读: 0
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