for i = 1 ,3 do local lockState = "CheckBox_"..i local lockState_i = GUI:CheckBox_isSelected(refined.ui[lockState]) if lockState_i == true then local refined.lock[i] == 1 else local refined.lo

🤖 回答引擎: 后端Lua | 🕒 时间: 2026-03-20 23:31:36 | 👁️ 阅读: 16
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